The Editor contains multiple components that perform different functionalities. They are divided into 3 different groups -
Left Toolbar Window
Bottom Toolbar Window
Inspector Window (Right)
The Left Toolbar contains the following buttons -
Move - Move the asset selected in the scene.
Rotate - Rotate the asset selected in the scene.
Scale - Scale the size of the asset selected in the scene.
Save - Save the current state of the scene.
Duplicate - Create a duplicate waypoint in the direction of the selected waypoint.
Delete - Delete the selected object from the scene.
The Bottom Toolbar contains the following buttons -
Undo - Undo last change made.
Redo - Redo the last change undone.
Clear History - Clear the Undo and Redo history.
Clone - Clone an item in the scene.
Delete - Delete an item from the scene.
Ambient Light - Add an ambient light to the scene.
Directional Light - Add a directional light to the scene.
Hemisphere Light - Add a hemisphere light to the scene.
Point Light - Add a point light to the scene.
Spot Light - Add a spot light to the scene.
Destination - Add a Destination in the scene.
Waypoint - Add Waypoint to the scene.
Load Models - Load ".GLB models" into the scene.
Images - Add an Image to the scene.
Text - Add 3D Text to the scene.
The Inspector Window contains the following -
Scene - View a list of all the items present in the scene like Destinations, Waypoints, Images, etc.
Object - View and change the name and the transform (position, rotation, and scale) of the selected item.